tributary or vassal stellaris. 3. tributary or vassal stellaris

 
3tributary or vassal stellaris Protectorates Becoming Tributaries Instead of Normal Vassals is Very Frustrating Bankipriel Mar 29, 2023 Jump to latest Follow Reply It is very frustrating after

Just experience from playing seems like AIs are just not setting up offices for me. Mhh I guess you can lower the mandate requirement by getting war score cost reductions like diplomatic idea, or admin efficiency from admin tech and absolutism but I don't think that. i beleive the difference is that tributary pay you 25% of their energy and minerals and still or mostly independent meaning they can still colonize and i beleve they dont help out durring wars where as vassals go to war with you are not indepent they can be intergrated in to your empire where as tributarys can. 2k malus. This video is sponsored by Paradox Interactive. Claims stuff on a different empire, make them a tributary. Content is available under Attribution-ShareAlike 3. You can do this by either vassalizing or stacking minus empire size modifiers. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. Build them up and let them get a fleet in proportion to yours. Even before 3. How to make vassals/tributary. So a criminal syndicate is doing its job and has a couple of branches open on my planets. The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. tributaries give you a significant portion of their economic output. I played Stellaris for quite some time now. Well it isn't very obvious, in any case I still say the vassal (Tributary) system is crap. < >When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Go to Stellaris r/Stellaris. Take territory in a vassalization/tributary war as a hive mind against a non-gestalt empire, and then settle. Don't build them up and they'll only be 5K strong so they can't help you. Both work a bit differently. Well, actually, it's relatively easy to make them accept to become a specialist vassal. Temporarily you can keep them as buffers between you and some powerful neighbor. 25 influence a month, and you can integrate them if you want. Tributaries are great if you are playing tall, and need the resources to make up for your lack of planets. The main contexts where you’d prefer a tributary to a vassal are when gestalt pops are involved: normal empires can’t keep/use gestalt pops outside of specific cases, and gestalts can only use normal pops as energy/food slaves outside of specific circumstances. Without it all vassals are good for are buffer states. I've beaten two of them recently, made one a tributary and the other one my vassal. This protection may include military support, diplomatic backing, or other forms of assistance. Join. 1. Stellaris > General Discussions > Topic Details. If you vassalize them you can turn them. AI will surrender quickly, especially early game. There are a few different ways to create vassals in the game. Lets say the overlord produces 100, and so would now be 93 as it is "given" to the vassal. < >When trying to change my vassal into a specialist type, the option does not appear. Actually there IS a perfect answer. Conquest is better, but vassals are fun for role playing. If you're declaring war against them, it should be near the bottom of the wargoals list. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?This is the tributary vassal, correct? If so, they should because the vassal is paying the other empire to protect them. The tributary in question is not a federation associate and obviously has no other diplomatic connections to these two. I don't really use the espionage system to know enough though. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. Thread starter Abdulijubjub; Start date Apr 14, 2023; Jump to latest Follow Reply Menu. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?11 votes, 18 comments. Pre-FTL civilizations are civilizations that have yet to develop the technology necessary. These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. In addition to regular empires, this screen also lists fallen empires, enclaves, primitives, marauders, and other special empires, such the endgame crisis. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?What’s the difference between a vassal Stellaris and a tributary Stellaris?-Vassals give you fleet cap and follow you into any war. ago. You both have to be at peace and you have to be rated as superior to another empire before you can make demands to them to get the CB. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). 5) so the vassals new value would be 57. However, having a Hegemony does work better for you for the federation benefits. The reason is simple: taxing basic resources at 75% means the vassal must produce 4x as much as they need to support their pops and. There certainly are some gains from having direct (or sector) control over planets instead of letting other empires technically own them, but also some drawbacks. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. -must be neighbor. The biggest bonus to having a vassal or tributary is the buffer zone so why not make them pay. In general though, if your fleet is much stronger it should be enough. It’s absolute madness they are refusing to adjust this seeing how you can play as bootleg Zerg and Tyranids in the Appearances screen and both factions are the classic Progenitor Devouring Swarm archetype. Food is minimal, and getting tributary after tributary can cover your economy for the most part. However you are not allowed to intergreate a Tributary. Paradox Staff. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. I also checked the diplomatic and opinion maps. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. they're very flexible, but. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. You should get more influence than them, thanks to spamming the Ministry of truth. Since I've won the wars and have a vassal and a tributary now, I'm the biggest empire now (at least in my "neighborhood"). Only by declaring war can you change it. ; About Stellaris Wiki; Mobile viewA lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. Tribute is better for more powerful empires. However, it pays a substantial amount of tribute to its overlord in exchange for protection. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. Since you can do contract negotiations, there shouldn't be any difference right because you can just set all the categories to the same setting right? How to make vassals/tributary. Most empires will have Vassal/Tributary as options. I just technologically enlightened two races, immediately making them vassals. sounds like how a vassal empire would act if they weren't loyal Loyalty isn't a factor, or at least, the game-indicated Loyalty stat isn't a factor. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. Vassal states were common among the empires of. As Tributary you get a small part of their resources. Stellaris Wiki Active Wikis. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. g. 8boy09. Waging war to make tributary/vassal is impossible. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. If you want to split another one, start a war for a tributary or vassal. The benefits of a tributary vs a standard vassal in 3. . Prior to the most recent update, you could attack whatever opposing empire you liked. 8] Subscribe. Rord64 Mar 18, 2018 @ 6:06am. I prefer conquest. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. If you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. Aquanox76. as a trading partner or a buffer zone. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. 1. Stellaris. I play tall and use tributaries. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. ago. There’s no option to scroll. In Stellaris, stronger empires can bring weaker empires under their rule. Vassals with claims on a Fallen Empire. Fluffy-Tanuki • 21 days ago. 7. The Prospectorium pays 30% of its basic resources that could go into CG, and 30% of CG that. 4. Subsidiaries only pay energy, while tributaries pay both energy and minerals. Else vassalize if you can under 100 war score. 'War score' at the beginning of war says it's -200. Interesting…so i didnt make them a tributary, i declared a vassal war. There are a few different ways to create vassals in the game. So, for example, I could demand an empire become my vassal, have them refuse, and then choose to declare war on them to become a tributary or a vassal. Unhappy sectors will want to become tributaries. . All systems captured, one but one planet is occupied. Conquering directly just gives you the planets and populations directly, and will generally be strongest. Stellaris. If you declare war, they automatically declare war on the same people, etc. An incorporating Union is one that an entirely new nation is created. Presets have a list of default terms and can have additional unique effects tied to them, like. They get 80% reduced tech costs on every tech you've researched. Vassal is mostly for. • 7 mo. And there Make the Tributary or Make the Vassal options are. Meaning if you dont win fast enough, you can actually lose against it due to ticking warscore. All subject types now grant a small degree of influence, which can be put. Protectorates Becoming Tributaries Instead of Normal Vassals is Very Frustrating Bankipriel Mar 29, 2023 Jump to latest Follow Reply It is very frustrating after. Reply More posts you may like. 806 14. I would say their participation in your wars is rarely useful, at best they'll distract. Any one of the three get protection. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. Other than that, as a vassal or tributary you can't freely stop being a vassal. as a trading partner or a buffer zone. There are a multitude of reasons that you would want to do this, and it can be beneficial to both parties. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris 50473 Bug Reports 30888 Suggestions 19151 Tech Support 2898 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216. Except maybe espionage that causes a political incident. Infact, do a tributary war to start with, the easing down from tributary to specialized. They won’t agree. BanzaiKen • 1 yr. To see what we can do to make your empire bigger and stronger than ever before, check. 4. Squeezing the most out of your vassals. Content is available under Attribution-ShareAlike 3. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. All the Special Vassals are fundamentally reducing their ability to produce science, either directly (the Scholarium science tribute) or in their basic resource economy. As such, tributaries are better than subsidiaries, so do not pick megacorp for subsidiaries. This pairs quite. From beginning on I had three neighboring, strong empires. The inability to do so is one of the main weaknesses of the MegaCorp empire type. For the record on normal you can buy/generate favours and that gives enought bonuses for vassalization or at least protectorate. Even with constant resource gift, the AI still have trouble building their planets. I'll be discussing what Vassals and Tributaries. Mar 29, 2022; Add bookmark #14. What you did also works if you can get the warscore. 1 Answer. Method 3: Make a Sector a Vassal. By: lpslucasps. I am pretty sure we had a commercial pact. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Vassal play is primarily aimed at Tall, and while it "needed" it, it doesn't make it any less limited in scope. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…I'm currently in the mid-game of Stellaris and building up a pretty big empire. And while they don't contribute towards fleet capacity, you also get the federation. No no it was the other way round. They can be made plentiful or outright disabled via the galaxy generation options . A vassal has still some use, even if their military support is questionable, e. Caveat If you're struggling with ethics divergence sometimes it's helpful to. Countries can use the Demand Subject Transfer diplomatic action to peacefully take existing subject states of other nations if they are disloyal, and the target has at least 80 opinion. QA. Lots of targets around, claim a few systems, make them a tributary. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. They get a one sided defense pact with. I just was small, capped by my core planets, but with a good tech and good income. Stellaris > General Discussions > Topic Details. Once it's explored, the two systems with an endpoint for the wormhole become adjacent from your fleet's perspective, so just. In the second game I tried to tributary the aliens. Gotcha, thanks for the info. -100 for vassaling and -100 for something like war at itself. vassalization acceptance REALLY needs a rework. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. All systems captured, one but one planet is occupied. Now, if a system with pirates stays unnattended for too long (10 years or more), the pirates will try to seize a nearby colony. I prefer conquest. Stellaris Allows: Feudal is also the only way I know thus far that makes a 1 system play through possible. willldebeast • 4 yr. Is something wrong with getting Ai to become vassal/tributary/other ? Question I've just had a game where I could just demand other empires to become my vassal and it felt really really Easy. Vassalise and Make Tributary diplpmacy option avaliable immediately and can be used on equivelant Empires Cannot integrate vassals. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. This does not reflect. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. NumberIine. Do note that any vassal acquired prior to the activation of this mod will take up to a month to be transformed into a custom subject empire. Secret Fealty Does Not Like Subject Type. Or if they do, and there's a possibility to transition from a tributary contract to vassal contract, what happens if the liege isn't feudal? It doesn't seem like very intuitive design to build them off of a feudal mechanics when feudal realms are only one of the government types playable in the game. ago. " 1. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. •. It means, in the unlikely event that an inwards perfection empire ends up in the situation where it could get a vassal, it gets a tributary instead. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. Lots of targets around, claim a few systems, make them a tributary. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. Vassal Contracts are a massive new feature of the Stellaris 3. Since you want the tributary to join your federation, I doubt this is the case, but nevertheless, waiting for them to turn into a vassal and being integrated is an option . So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to Vassals and Tributaries. For Stellaris 2. 0 unless otherwise noted. IMO tributaries are worth it in the early game. Each has its own strengths and weaknesses. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. In essence, a Tributary is a more independent vassal that you cannot really control. Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. Tributaries cannot get integrated, so to get you tributary turn into a vassal you need to help them research faster. But disloyal vassals should also consider : [disloyal power + enemy of overlord (current war) power] > [overlord power + loyal power] -- what better time to rebel, than when your lord is campaigning half a galaxy away?After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. Conquest+intergration will be a usefull tool here. Pretty sure there was an option to release vassal/tributary through diplomacy? Yeah I'm asking if there is a way to release a colony that you own into its own independent empire. I play tall and use tributaries. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. A prolonged fight against both would have been a problem, but liberating the one guy had a. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. After the war ends, my claims are…You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. For protectorates, you actually gain influence, iirc. I have a big fleet advantage and it is gives me only +14. However, vassals do drain your influence and cost even more to integrate. See moreA vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. #3. I don't believe that a vassal/tributary can have subjugates themselves so I. 4 Cepheus update. Through this window you will need to make the various demands/other things you want from them. You can easily rename your capital system, and so, you can easily rename your subjects. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. So I'm out of the frying pan and into the fire basically. 8) End that war in such a way that they become your vassal or tributary (if possible, by achieving your war goals, because a status quo may not give you all that you desire). Vassals are very bad. Paradox Interactive Stellaris - Federations. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. . The difference between a vassal state and a tributary state is that a tributary state pays tribute to the dominant state (Suzerain) in the form of taxes and tariff exemptions while a vassal state is simply dominated on military affairs. ago. Prospectorium for non-servitor Machines. Alpha Centauri Mods for stellaris: SMAC Factions converted to Stellaris ForumThread SMAC Factions in Stellaris - Steam Workshop link SMAC Symbols/ Flags - Steam. Toggle signatureWhich is just fine. Claiming territory and invading colonies. ehh I lost the megacorp. Now it's a wargoal you get by default, no need to propose, wait, declare war and get a tributary anywayStellaris. Vassalizing empires is definitely my favorite way to win (tied with Rogue Servitors). Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. Alternatively you could just hold off until you get everything you want then end the war. Well it depends. Unless they're at war in which the option will be greyed out, or they're already someone else's. yes, you can renegotiate contracts. Is it a good idea to go and take any leftover systems and granting them to my subjects to increase their tribute and lower my own administrative Capacity?Go to Stellaris r/Stellaris. Tributaries and vassals are the two most common ways to establish subject states in Stellaris. But all in all it's just meh. #3. Going by the Blorg stream, vassals work pretty much the same as they do in EU4. << Tributary is a mix of various effects. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. You cannot even choose to change terms to "not defend subject" if the vassal is a protectorate, tributary, scholarium, bulwark or prospectorium. That's every major, and most minor, DLC. Starts off OK, but future added features never offset the raising prices. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. They are "equivalent" in technology. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. If you intend not to conquer said terrain turn to vassal. g. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. But it seems I can only purge them after taking their colonies. Thread starter unmerged(350868) Start date Jul 10, 2021; Jump to latest Follow Reply Menu We have updated our. I adopted Domination next (to unlock the option to demand vasallization). This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. Atunomous vassal gives you freedom to wage your own wars, but not to make. Last game I was playing, I was the president of a trade federation and a neighboring empire that had associate status wouldn't join my federation due to a -2. 'War score' at the beginning of war says it's -200. So I've been enjoying becoming a vassal of an AI empire for a while, my overlord is a member of a federation with me being incorporated into it. They are a Tributary that can build its own fleet and has a max tax rate lower than that of a tributary. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. Recommended Read: How to Install Mods in Stellaris. • 3 days ago. To do this method, whoever you’re trying to make your Vassal must be at peace. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. -must be superior in relative power. Whereas a tributary simply. Vassal: an autonomous empire which has been set up to support its master in military affairs. It's mechanically pretty simple, no fancy espionage system or anything, but it definitely makes playing as an. But i want to role play as an empire that rules core worlds while letting vassals rule in their stead but sadly their is no real benefit to vassalizing anyone apart from tributary (which makes feudal society useless. war, peace, etc. The Groots btw are superior where as my previous overlords were in an inferior state by the end of the war. They'll split off into a new, vassalised empire. Lets find out. Hegemons can also continue to expand their empires and make claims and declare. When I get into late I declare war on them and make them a vassal, then integrate them. Unless you use AI mod, standard AI either for enemy or ally like vassal have trouble filling their planets with buildings. So Materialist feudal playthroughs can be crazy good. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. Though since 3. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. Whereas a tributary simply cannot be attacked by you and pays you protection money. Secondly the Vassal pays 25% of it's Mineral and Energy income to the overlord. I remember them doing this pre-2. Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. -25% minerals and energy to your vassal's fleet. So basically anything but a plain vassal. I got 1984'd May 7, 2021 @ 4:08am. Mr-H-Saether • 5 mo. What Is A Tributary Stellaris? In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. 7 to −3. (Screenshots and saves attached below) Steps to reproduce the issue. 1; 2. Authors description: Exalted Domination – Vassals And Tributaries. It can even get to the point where taking all of their planets and annihilating their fleets isn't enough; eventually they will get 100 warscore and unilaterally force. Claims stuff on a different empire, make them a tributary. Tudo Discussões. Tributaries are much better imo. Base: -50 Empire Population: -23 Relative Power: +22 Loyal Attitude: +10 Is there anything I can do to change these? My Tributary has 5 worlds to my 10, I completely trashed his fleet so he has much more fleet to build than I do. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Never rely on them for anything. This is what will have them give you more science tribute, and since a higher % of. What you can do is colonize a useless planet in the middle of nowhere, cut it off from your territory so it becomes its own sector, make it a vassal, re-build your starbases around it so it can't expand, wait a bit until it likes you, make the vassal independent, and then. Last edited by esx9; Jun 9, 2019 @ 7:54pm #15 < > Showing 1-15 of 40 comments . ago. 1: To intergrate later. Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. But i only have 1 option. Diplomacy screen, showing a situation where the player empire has little intel on the empire. If you can just take all the planets under the war score requirements then just conquer. Are tributaries inside your empire? No. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. ”. Steps to reproduce the issue. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. Stellaris Game Designer. Then you can integrate them 10 years later (which deletes their branch offices). 1 This mod adds some flavor to pirates.